About me

    Growing up in a small rural town, I’ve always had an innate curiosity about science, the universe, and technology. From a young age, I have been fixing TVs, radios, and walkie-talkies, and at 19, I assembled and programmed my first robot. After graduating, I have worked in multiple roles related to technology, such as Electromechanical, Mechanical, Electrician, Robotic, Technical Services, and Supervisor. I then started my own agency, Blanc2 Inc., where I specialized in web development and publicity. After signing a long-term contract with Ubisoft, I closed my agency and began working at Ubisoft as a game developer, game designer, UI/UX specialist, generalist programmer, and technical artist. 

    I am passionate about AI and machine learning, enjoy racing FPV drones, riding motorcycles, electric scooters and taking long nature walks in the wilderness. Gaming has always been a part of my life, and my top 5 open world games are Red Dead Redemption II, Skyrim, The Witcher, GTA 5, and Elden Ring (with a brief mention of Assassin’s Creed Valhalla, which I work on). 3D printing enthusiast as a maker in the heart.